By Jack Nutting
It is in magazines and newspapers, it truly is on tv and radio, it really is on buses and billboards and pretty well in every single place you glance. The iPad is the touchscreen pill from Apple, representing the following new release of cellular computing. choked with dozens of latest beneficial properties, the iOS 3.2 SDK helps you to construct refined, desktop-quality apps for this intriguing new platform. each iPhone and iPod contact app developer seeking to take the next move and movement into the iPad enviornment should want to learn this ebook from hide to hide. starting iPad improvement for iPhone builders: getting to know the iPad SDK has the entire solutions, and you will find them offered with an identical easy-to-follow variety and thorough assurance you've got come to count on from titles like starting iPhone three Development-everything an aspiring iPad developer must be aware of to create nice apps.
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Extra info for Beginning iPad Development for iPhone Developers: Mastering the iPad SDK
In some regards, memory optimization is even more important on the iPad than on smaller iOS devices. info CHAPTER 3: Exploring the iPhone SDK’s New iPad Features With its larger screen, the iPad’s GPU is forced to push around a lot more pixels, especially when running full-screen animations in games. In converting iPhone games into enhanced iPad versions, some developers have encountered noticeable animation frame rate issues, requiring them to make additional optimizations to avoid dropped frames during game play.
A red dot represents a high priority, an orange dot indicates medium priority, and a yellow dot shows low priority. Using bitmap images, the three different dots would need to be stored in your project’s Resources folder as either three separate PNG files or consolidated within one large PNG file. Changing the priority color of a task would require your app to load a new image resource into memory. But if you used UIBezierPath instead, you could create a very simple method that draws the colored dot.
To wire the web view’s outlet, drag a connector from the File Owner’s mywebView (outlet) to the UIWebView on the View window. With all of the functionality connected through the appropriate actions and outlets, your app is now ready to rock! 2 | Debug, and then click Build and Run to launch the iPad app in the iPhone Simulator. com home page should load into the web view (see Figure 2-9). info CHAPTER 2: Getting Started with iPad Development Figure 2–9. With your project’s actions and outlets wired to the UI, the MyWeb iPad app now works as intended in the iPhone Simulator.
Beginning iPad Development for iPhone Developers: Mastering the iPad SDK by Jack Nutting